Tutorial : On Aspects of Virtual Reality

*****Thursday 8th October 2026** 02:00 PM -04.00 PM **

The IEEE  UEMCON 2026 AR-VR Tutorial will be presented by Dr. Phillip Bradford (University of Connecticut, Stamford, USA)

Bradford

Phillip Bradford

(University of Connecticut, Stamford, USA)

Bio: Dr. Phillip G. Bradford is on the faculty at the University of Connecticut. He is the director of the computer science program at the University of Connecticut in Stamford.

He is a computer scientist with extensive experience in academia and industry. Phil was a post-doctoral fellow at the Max-Planck-Institut für Informatik, he earned his PhD at Indiana University, an MS form the University of Kansas, and a BA from Rutgers University. He was on the faculty at Rutgers Business School and the University of Alabama’s Engineering School. He worked for BlackRock, Reuters Analytics, founded a startup and worked with a number of early stage firms. He was a Principal Architect for General Electric. Phil has a deep belief in bringing real research to practice. This is the root of his entrepreneurial perspective. Phil has a handful of best-in-class results. His Erdős Number is 2. He has given over 70 talks in 10 countries and he is the author or co-author of over 70 articles.

Registration:

Category

Registration fees

IEEE Student and IEEE Life Member

To be updated

General

To be updated

IEEE Member

To be updated

All fees are in US Dollars and include all applicable taxes.

Kindly note that the fee shown for tutorials ($25 – $30) refers only to the tutorial charges. Authors are required to pay the full registration fee separately, which includes paper registration. Attendees who are not presenting papers must also register under the attendee registration category.

Goal

To gain basic VR skills using A-Frame and related systems. This includes building basic visual effects for VR and basic animations. This will work for Android and iOS phones using small VR headsets.

You must have a laptop. For the last part we will use a Ubuntu VM.

Background

This tutorial uses small plastic VR headsets.

We will start with web-browser VR – such as  webxr-api-emulator from the Mozilla Development Foundation

You can do everything here on your own machine.  We will use a basic Ubuntu VM for the animation topic.

Topics and Tools

Tools

Topics / goals

Time

Exercises

Introduction

Overview – outline goals

Goal: Setting up google cardboard with glitch.com system

10 minutes

Get VR headset working with glitch.

Change glitch images and see updates in google cardboard

A-frame basics

Simple 3D a-frame examples

Goal: Work with glitch.com and google cardboard

15 minutes

Fast moving exercise 1 and 2

Foundations

Use JavaScript, DOM, events, Web-Components

15 minutes

Basic components exercise and some JavaScript timers for updating a-frame views

three.JS components

Goal: work with basics of geometries, materials, lights, models

15 minutes

ThreeJS examples 1

Exercises for basic geometries, materials,  views

A-frame / three.JS components

Goal: work with, models, shadows, and controls

Integrate A-Frame and three.js

15 minutes

ThreeJS examples 2 with A-Frame

Examples of models, shadows, and controls

Entity component architecture (ECA)

Goal: use three.js and ECA over standard OO paradigm – giving a-frame

15 minutes

JavaScript OO vs ECA

Example showing difficulty of OO but easier in ECA

A-frame and planets

Complex 3D a-frame example

Goal: work with complex a-frame detail and basic planetary math; illustrate ECA, geometries, controls, etc.

20 minutes

Start with Three.JS planet example

Migrate to a-frame using ECA

Examine changes in the math and its immediate impact in the google cardboard

A-frame and animations

Goal: show how to do basic animation

20 minutes

Example of basic animation

Conclusion

Goal: review our learning

5 minutes

 

Tutorial: How IBM Bob and AI Tools are Changing the Way Solutions Are Built

*****Friday 9th October 2026 ***** 02:00 PM -04.00 PM **

The IEEE UEMCON 2026 IBM Tutorial will be presented by Dr. Sanjeev Kumar Marimekala.

Sanjeev Kumar Marimekala - STSM | IBM Senior Certified Enterprise Architect | Thought Leader | Open Innovation | Lean Six Sigma Black Belt | Author | IEEE CT Outstanding Industry Award Winner | AI/ML | Keynote Speaker | LinkedIn

Sanjeev Kumar Marimekala

(STSM Thought Leader, Enterprise Architect
Open Group Certified Distinguished Architect
Region 1 AI Coalition Board Member )

Bio: Sanjeev Kumar Marimekala has been with IBM for 17+ years. He is part of the IBM CIO Hybrid Cloud Integrated Platform team as the STSM and Thought Leader. He is IBM Certified L3 Architect, Open Group Certified Distinguished Architect, Certified Scrum Master and Agile Champion. He is also a board member of the IBM Architect Certification Board. He has a demonstrated history of working in the Information Technology and Service Industry, focused on designing and implementing solutions that deliver business value to IBM and its Clients.

Registration:

Category

Registration fees

IEEE Student and IEEE Life Member

To be updated

General

To be updated

IEEE Member

To be updated

All fees are in US Dollars and include all applicable taxes.

Important Deadlines

Full Paper Submission:9th August, 2026
Acceptance Notification:26th August, 2026
Final Paper Submission:30th August, 2026
Early Bird Registration:27th August, 2026
Presentation Submission:6th September, 2026
Conference:7 - 9 October, 2026
Full Paper Submission: 1st September 2025
Acceptance Notification: 15th September 2025
Final Paper Submission: 29th September 2025
Early Bird Registration 22th September 2025
Presentation Submission: 6th October 2025
Conference: 22 -24 October 2025
Previous Conference-

IEEE UEMCON 2025

Sister Conference-

IEEE IEMCON 2025

IEEE AIIoT 2026

IEEE CCWC 2026

Announcements-
  • Best Paper Award will be given for each track.
  • Conference Record no. 70256